The first electronic games developed in the 1950s in computer science laboratories. These games showed the scientific pr …
The first electronic games developed in the 1950s in computer science laboratories. These games showed the scientific progress of the day using machines like Nimrod. They were not considered as games but instead as educational demonstrations of programming. As computers improved so did the games which were for describing problems. They showed animated character movements on Cathode Ray Tubes like oscilloscope screens. Those screens were black and white, two dimensions, low resolution with circular faces.
Games entered the consumer world in the 1970s with pong being the most recognized. A game for two, using the coins system created after the game of ping pong with paddles. It started the age of arcade games that served as entertainment centers. Electronic sound added onto their appeal making then a popular entertainment option. More games developed with names like Space wars, Galaxy, Pacman, and racing challenges. Most of them used microcomputers as controllers for the action, audio, and display.
Miniaturization of electronic components led to the development of portable game consoles. Popular models include the Atari and Nintendo units with color and monochrome screens. Buttons on the console control the movement of characters like 'Donkey Kong' or bricks. The units got power from button cells, AA, or AAA batteries. Purpose designed chips created the experience and could only perform its designed task. If you wanted to play a different game you bought another unit for that.
With software development technology growing so did the demand for better gaming. Programmers developed software that you played on your computer like 'need for speed'. Players demanded more realistic experiences like realistic images, sound, and force feedback. Adventures, action, themes, 3D scenes among other features were in demand. Computers could not keep pace with those changes and special game consoles developed. They have powerful CPUs, plenty of speed memory, 3D GPUs, and sturdy paddles.
Among these controllers is the Sony PlayStation, Microsoft's Xbox, and the Nintendo console. These brands have similar processor characteristics such that they are all multi-core systems. They have more than 4 GB RAM and applications on external storage. Video output is HDMI compatible and gets connected by cable to external monitors. They also support many users interacting through LAN, wireless networks, and the Internet. Their paddles are durable to withstand frequent, rigorous pushing, pulling, and pressing.
As a gaming computer, the ASUS TUF fulfills the needs of an entertainment system. It has an AMD Ryzen 5 3550H Processor which is a CPU with 4 cores. Each core running at a clock speed of 2100 MHz or a boosted speed of 3700 MHz. The GPU chip has 8 cores running at 1200 MHz using Radeon Vega 8 graphics. These CPU and GPU chips use efficient methods to produce clear graphics. The RAM used SDRAM chips with 8 GB of storage which supports multitasking.
Permanent storage uses SSD technology with no moving part and as a result reliable. It is also about 2 times faster than magnetic discs which make the system fast. Lots of data used in sound and images get processed and displayed fast. The screen is a 15 point 6 inch WLED display with 1920 by 1080 resolution. It features anti-glare technology, eliminates reflections, and runs at 120 Hz. The sound system uses the 7 point 1 surround sound through its 2 watt internal and external speakers.
Input includes a rugged back lit keyboard with a guarantee of 20 million key presses. Games need a fast response and the keyboard uses over stroke technology for that. The Webcam camera and array microphones that filter ambient noise support online gaming. Ports on the machine are an HDMI connector, a USB2 port, 2 USB3 ports, LAN port, and audio jack port. Wireless communication is through Bluetooth 5 and Wi-Fi 802 communication protocols. All these services put a toll on the processors leading to the heating problems.
Cooling them required new techniques that use two fans and anti-dust technology. Dust gathers on cooling fins and reduces the cooling effect on most computers. The gaming system weighs about 2 point 3 kg, measures about 15 by 10 by 1 inch, and a 48 Wh battery. A 64 bit, multitasking Windows 10 OS powers the unit ensuring reliability. Its metallic finish, back lit glow off the keyboard gives a professional look. Even though the target audience is gamers, this device is a sturdy, reliable computer.
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